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LOOP: AIGA Journal of Interaction Design Education
June 2003 Number 7
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Four of the classs final
presentations are available for download. Here are some highlights.
Ross Carls CarHounder: one interface wont
do
Ross Carl looks for ways to help people search for cars on the web. His
design is based on a key research insight: while there are a lot
of attributes one might use to fully describe a car, different people
care about different subsets of those attributes. People who want a really
cheap ride put price first and might actually be attracted to a little
bit of wear and tear so long as the essentials (like good tires) are in
place. But someone who is buying for prestige or speed will put other
attributes, like horsepower or leather upholstery, ahead of price.
Ross interface begins by asking people
to identify with a qualitative category then adjusts the information,
imagery and controls accordingly. His prototype doesnt fully explore
the opportunities for visual variation (color, type, layout, etc.), but
it serves to test the concept of this kind of variation. Ross also explores
different controls: drop-down menus with choices of features and stats
for technology-oriented speed junkies versus about this much
sliders for people looking for a car that reflects their personality.
Burstein, Kelkar and Seop: not searching, but collecting
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The team of Adrian Burstein, Anjali Kelkar and Cho Seop
looks at how people search for apartments. They discover behavior less
like searching and more like hunting-and-gathering: buyers wander through
possibilities within desirable parameters, collect candidates then plan
outings to visit several apartments at a time. This process flips back
and forth between neighborhoods and apartments, as findings in one trigger
inquiries into the other.
Their solution lets people explore the
qualities of neighborhoods that interest them (location, schools, crime
rate, etc.) and gather ones they like into an album. Within
each neighborhood, they can explore the available apartments and add ones
that interest them to the album. While most search interfaces simply present
a list of search results, this design considers what people do
with the results. By presenting hits as parts that can be
added to an album, the interface lets people build the organization they
need when looking at apartments: a detailed list of promising candidates
organized by location.
Kim and Song: sequential navigation filters information
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Eunjoo Kim and Ki-Bok Songs design reflects thoughtful
consideration about how to deal with complexity. There are so many apartments,
each with a large number of attributes. Their solution uses a four-step
sequence as primary navigation. Relevant slices of information became
visible at each step. Each step has an associated primary view with view-specific
and search controls on the left. That is, since people have different
criteria at each step of the process, the views flexibly present different
data. The flexibility is made explicit in the controls.
Robert Zolna: visual comparison
Roberts project also compares apartments. His research and design focuses
mainly on what people look for and think about when they compare candidates.
He provides information visualizations about attributes of candidate apartments
and uses multiple views to support different questions or priorities.
With Roberts design, people use their visual senseevaluating
color, position, size and patternmore than they read. This is an
unusual quality for search interfaces. There is a woeful lack of attention
to presenting search results for use as compared to the dense text listings
and shadowy photographs available on most commercial websites.
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Robert Zolnas visualizations |
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My thanks to these students and many others who arent
named in this article for their hard work, curiosity, cheerful engagement
and inspiring dedication to quality.
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 Also See | |
| | Adrian Burstein, Anjali Kelkar and Cho Seop. <www.spacefinders>.
burstein-kelkar-seop.pdf
(1.8M)
Ross Carl. A Qualitative Search Engine for Automobiles.
<www.carhounder.com>
carl.pdf (7.5M)
Peter J. Denning, Pamela A. Dargan. "A Discipline of Software
Architecture." Interactions 1 (1994).
Eunjoo Kim and Ki-Bok Song. Interface Design for Searching
Apartments.
kim+song.pdf (1.5M)
Slobodan Kalajdziski. UML in Seven Days. <odl-skopje.etf.ukim.edu.mk/uml-help/>.
Marc Rettig. "Prototyping for Tiny
Fingers." Communications of the ACM. 4 (1994).
Robert Zolna. Comparing Apartments.
zolna.pdf (727K—comments in red describe
findings from user tests) | |
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